Direct Download Free PC Game PROTOTYPE
Who am I and who turned me into a car to kill? To find the answers to these difficult questions, the main character Alex Mercer PROTOTYPE must survive in a brutal battle kromeshnom hell. You can look at the world through the eyes of merciless mutant, devoid of memory, and living alone, the thirst for vengeance to those who transformed it into a monster. Your path will face many obstacles, but none of them are not able to stop the powerful antigeroya. Destroy, blow up, kill and get to the truth at any cost! At your disposal are a truly unique capability. Alex does not know anything about his past, but wholly owned by this. Ruthlessly destroying anyone who becomes a nuisance, he assigns his memories and skills, becoming more powerful. He – a prototype of inhumane weapons, created by unknown and unclear for what purpose. Battling on two fronts – the professional military and the infected mutants, a hero with your help to unravel the plot and make the guilty pay off the account.
At the outset, Mercer is a much easier character to control than he is to understand, especially if you opt to play with an Xbox 360 controller rather than a mouse and keyboard. Making giant leaps, gliding through the air, and even running up the sides of skyscrapers are effortless actions. You could probably make it from one end of Manhattan to the other in a straight line using nothing more than the sprint button if you really wanted to, since it’s the only one you need to scale buildings, barge through crowds, and overcome obstacles like cars and rooftop air-conditioning units parkour-style. No fall will ever hurt you, no obstacle is impassable, and there are very few enemies who can keep up with you when you’re at full clip. Combat is also relatively simple early on, but as you progress and learn more about who and what Mercer is, his repertoire of moves grows exponentially until remembering which button combinations or keys trigger which moves in which of his five forms becomes something of a challenge. You certainly don’t need to remember how to use every single move you unlock with evolution points, which are earned by doing just about anything, but it’s unfortunate that even after picking favorites you might find yourself having to hold down up to three buttons (a trigger and two opposing face buttons) simultaneously to perform them. You don’t need to do anything quite that crazy on your keyboard, but there are a lotof keys to remember.
Regardless, combat in Prototype is a blast. Using the Function keys or a slick radial menu that slows down the game any time you call it up, you can shape-shift into different forms that morph your arms into blades, a whip, and hammerlike fists. You also have the option to use more conventional weapons dropped by enemies and, eventually, to hijack tanks and helicopter gunships. The latter are especially fun, because you can use a whiplike arm to latch onto them in midair–even while falling from another helicopter that you’ve been shot down in. One benefit of having all of these options available to you, as well as the ability to disguise yourself as any human character that you “consume” (read: absorb) to regain health, is that many of the already-varied story missions (as well as a couple of the boss fights) can be approached in a number of different ways. For example, if you need to destroy an item inside a military base, you could attempt it in one of the aforementioned vehicles, walk right in there and set about killing or consuming everything that moves, stand on a nearby rooftop and throw things, or even disguise yourself as a soldier and distract the real military by pointing at a nearby character and declaring that he’s the enemy. As a soldier look-alike you can even call in airstrikes from your unsuspecting comrades, but you get only a very limited number of these. Some missions, and almost all of the optional challenges scattered across the island, force you to play a certain way, but for the most part you’re free to use the environment and everything in it however you see fit.
The streets of New York. The action takes place in contemporary New York, overcrowded vehicles and people. A living city is responding to the shooting pain and bloody fights. When the battle begins, around the reign chaos and panic. In this metropolis designed to the smallest detail and has an impressive territory, as for the fights with some bosses you need to space the size of Manhattan …
[*] Bandwidth constraints. Alex moves around the city, using the methods of Parkour. As the hero – much more than just people, insurmountable obstacles for him did not exist. Jump over the machine, run on the vertical walls of skyscrapers, jumping on the enormous distances – thanks to their unusual abilities, you can overcome any obstacle.
[*] The absolute weapon. Alex literally absorbs abilities and «physical essence» of each prostrate enemy, becoming more powerful. Over time, he turns his own body into an absolute weapon with huge claws, sharp blades, overstrength skin and other biological devices.
[*] The death and destruction. You спилах plunge New York into chaos. Spread to the entire detachments of enemies, sow panic and destroy everything around with the help of heavy artillery – tanks «Abrams» and helicopters «Apache» .* At the height of technology. The basis PROTOTYPE is a new graphics engine Titanium, Developed by Radical Entertainments. It allows on-screen entertainment and large-scale fighting, and supports high technology Neural 7.1 Surround Sound.
PROTOTYPE SYSTEM REQUIREMENTS
OS: Windows XP (with Service Pack 3) and DirectX 9.0c or (Windows Vista with Service Pack 2)
Video Card: 256 MB 3D hardware accelerator card required – 100% DirectX 9.0c with Shader Model 3 support
Processor: Pentium Intel Core 2 Duo 2.6 GHz or AMD Athlon 64 X2 3800 + or better
RAM: 1 GB of RAM for Windows XP / 2 GB Windows Vista systems
Hard Drive Space: 8 GB of uncompressed hard disk space (Plus 500MB for swap file.)
Sound Card: DirectX 9.0-compliant sound card